The Grimoire
These are all available spells that fall under each medium of magic. For more information on the Arcane system, visit its page here.

Cantrips
A mage is able to pick two cantrips: one from the general list of cantrips, and one specific to their patron, picked from the patron's cantrip list on their page.
General Cantrips
Druidtouch
Effect: Attuned to nature, the caster is able to either make minor effect on the wilderness: making a flower bloom or change colour, bring a wilted leaf back to life, and so on, or snuff out a fire as large as an average campfire. When casting, the caster becomes acutely aware of any imminently severe weather. Method: Gently holding the targetted piece of nature in a hand, or blowing towards a fire.
Purify
Effect: Able to pick out a desired core, the caster is able to purify a liquid of contaminents, allowing them to make fresh water from saltwater, remove dirt, debris and poisons from water (will not work on non-water), or remove contaminants (i.e. non-blood) from blood (will not remove disease from the blood). Can do at most a half-litre with each cast. Method: Cupping the liquid's cup or container with both hands, focusing on it intently.
Thermal Touch
Effect: Able to draw and imbue energy, a caster is able to quickly raise or lower an object as large as a watermelon's temperature by up to 15 deg C in either direction. If used on a living creature, the effect quickly fades once physical contact is broken. Method: Holding the object in both hands and focusing on drawing out or imbuing energy.
Waterweave
Effect: The caster is able to summon no more than a half-litre of pure water in the palm of their hand. They are able to shape it and move it around their hand, though it cannot exert force larger than a gentle push. Once the water is released from their hand, it acts as normal water. Cannot be used if the caster is severely dehydrated. Method: Holding out a hand and focusing, before water will begin to form from the caster's hand into a ball.
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Minor Artifice
Effect: The work of a toymaker or the easily amused, the caster is able to carve a rune into a wooden object no larger than a mouse and make it do a single playful action, oblivious to the world around. This could be to walk across a table, clap its hands together, or sing a song. After one minute, the object returns to solid form. It can carry an object no larger than a walnut, and can exert force similar to a baby's push. Method: Carving a small rune into an object.
Radiance
Effect: The caster imbues themselves with radiant light from an object, able to hold it within themselves for up to a day before emitting light from their skin as dim as a candle and as bright as a roaring bonfire, enough to be uncomfortable to look directly at. The effect lasts for up to ten minutes before fading. Method: Putting hands together and drawing from a light source nearby, then extending arms to emit the light when desired.
Trick
Effect: The caster is able to create a small arcane trick, such as a shower of sparks, puff of wind, or odd odour; they can also light or snuff out a small fire or candle; briefly create an illusory image or colour on an object that fades after a few moments; or summon dancing will'o'wisps that move about their area, flickering with the light of candles. Method: A snap of the fingers.
Whisper
Effect: The caster is able to throw a whisper to someone up to 30m (30 blocks) away by locking eyes or maintaining physical contact. Only the target can hear the message sent, and cannot reply. Method: Locking eye-contact or making physical touch.
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Patron Cantrips
Animate
Effect: Xinshi Cantrip Method: A spoken command while pointing at an article of clothing and a mimicking of the desired movement.
Changeling Mien
Effect: Nyx Cantrip Method: A few moments' obscurement of one's features.
Fae Path
Effect: Nyx Cantrip Method: Being unseen.
Identify
Effect: Xinshi Cantrip Method: Surrounding the item with an inscribed circle.
Inspire
Effect: Ciren'na Cantrip Method: Giving a rousing speech, long or short, about the task to be done.
Seed Of Chaos
Targeted Effect: Nyx Cantrip Method: A verbally delivered wishing of, or promise of a curse on the target. It need not be explicit, or even serious, but a promise must be made to be kept.
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Archive
Effect: Xinshi Cantrip Method: An inscription on the cover of an empty book.
Emotion Bridge
Targeted Effect: Ciren'na Cantrip Method: Making eye contact or physical contact with a target and holding it while bridging emotions.
Forbear
Effect: Facet Cantrip Method: Maintained touch by a designated hand.
Impart
Effect: Facet Cantrip Method: Vocalized communication.
Minor Illusion
Effect: Ciren'na Cantrip Method: A waving of a hand over the desired object; an illusion left in its place.
Shelter
Effect: Facet Cantrip Method: An arm aloft to obstruct or shield.
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