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Vigilance
Vigilance
Systems
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Registered:
about 1 year ago
Last Seen:
5 days ago
Profile Views:
1429
Pronouns
He / Him
Motto
Cyberpunk
Characters
Jeremiah Van Pelt, Zephero Aercole
Event Desired: The Cabal will seek out and attempt to capture a Sarloth from the depths so that we may feed it our enemies. Body disposal, threats, and all around villainous mischief are sought. # of Players: ~6 Timezone: MST (Americas) Loot: 1x Sarloth to be used for nefarious purposes.
10 days ago
[ History & Cultural Significance]Rumors & Superstitions - Some rumor that a great match of Boogie Bog is the easiest way to invoke the admiration of the fabled Lady Luck - Others suggest the Portents keep a close eye on Boogie Bog matches involving treachery - Many hold the superstition that winning during the Flexin’ phase is an omen for future dominance in the Pact   Outside View - Those outside of the Walljack culture see a clear link between them and Boogie Bog: Treachery is a means of securing victory or survival. The test of pain prepares young ‘Jacks for the swamp life. Drinking of “poisoned” water fortifies them against the bogwater.
26 days ago
[ Special Feat Abilities ]
26 days ago
BOOGIE BOG"A rogue's wager, a drunkard's pastime, and a fool's final gambit." Credit: Viag When outlaws grow bored, when coin grows thin, or when an ego needs squashed, the Walljacks of the eastern swamplands turn to Boogie Bog. Nobody is quite sure who first invented the game, nor if it actually originated from the Walljack culture. All we know today is that it's a massively popular pastime within the culture that almost any 'jack knows. Boogie Bog has also become a staple at Walljack weddings, where the groom must beat his fiancée’s father (or other parent) in a match to gain their blessing for the ceremony. Before the game begins, all contenders make a DEX roll for initiative. Highest starts. A tie is settled with a Face-Off (see Phase III: The Flexin'). Each round consists of three phases: The Stabbin’, The Drinkin’, and The Flexin’.   THE THREE PHASES OF THE BOG   ────────────────────PHASE I — THE STABBIN'────────────────────"Steady hand, steady heart... or kiss your fingers goodbye." Credit: Red Dead Redemption 2 1. Plant your off-hand flat upon the table—spread your fingers wide like want to keep 'em. 2. Take up your knife. 3. Make five finesse blade attack rolls as you slam the blade down between each finger (wielding requirements do not apply).Hit: You strike clean, miss the flesh, and earn +1 point.Miss: You slip. You bleed. Take 4 damage (armor doesn’t count) and earn nothing but the joy of your opponent. After all players have danced with danger, move on to drinking.   ────────────────────PHASE II — THE DRINKIN'────────────────────"These shots are on the house, right..?" Credit: Red Dead Online 1. Every round, you must take one shot of the hardest booze around. More is optional—but each additional shot raises the stakes.Your score-per-hit next round is multiplied by the # of drinks you down (2 shots = x2, 3 shots = x3, and so on). 2. For each drink you attempt, make a STR: Fortitude check.Every failure earns a stacking -1 Aim penalty for the rest of the game. It doesn't matter if you can hold your drink or not; you're helping the spectacle either way.   ────────────────────PHASE III — THE FLEXIN' (Optional)────────────────────"Some settle their pride with knives or ale. Others use their arms."   Any players may step into a Face-Off:1. All participating make a contested HAR roll—whoever shows no weakness (rolls highest) rises to the top. 2. The highest two arm-wrestle:The higher HAR roller gets +1 to the contest.The lower gets –1.On a tie, no one gets an edge. 3. The arm-wrestle itself is a contested STR: Athletics roll.The victor decides the turn order for the next round. If no one flexes—or if the wrestlers tie—the turn order reverses.   ────────────────────CHEATIN'────────────────────"In Boogie Bog, cheating isn't forbidden—just don't let them call your bluff."You may cheat during two phases, but getting caught has teeth. 1. CHEATING DURING THE STABBIN'Instead of making an attack roll, you may attempt sleight of hand with a DEX: Stealth roll to fake the stab.Success: Passed off clean—counts as a hit, earns a point.Mixed Success: Rivals make INT: Perception checks.Failure: You're exposed, but take no damage from the knife for that roll. If anyone sees through your ruse—or if you fail—you're caught and earn no points this phase. 2. CHEATING DURING THE DRINKIN'Instead of actually drinking, you may attempt sleight of hand with a DEX: Stealth roll to pretend you downed a shot.Success: Your fake drink counts toward your multiplier.Mixed Success: Rivals roll INT: Perception.Failure: You're caught. If you're caught—by failure or an enemy's keen eye—you must take two real shots immediately, and your multiplier resets to x1 next round.   ────────────────────BEATIN' THE BOG──────────────────── 1. Every participant begins with 20 Health. Each slip of the blade (each attack miss) deals 4 damage.2. There is no crit phase; when a player hits 0 HP, they fall out of the game. The last surviving player always finishes their final round. Afterward, tally all scores.Highest score claims victory.
26 days ago
Infamy & rapport updates, bounty update, and beginning to update NPCs
about 1 month ago
Here from the start!
Here from the start!
Be a part of Avalore's pre-launch.
Awarded: 30 Aug 2024, 23:55