The Grimoire
These are all available spells that fall under each medium of magic. For more information on the Arcane system, visit its page here.
Cantrips
A mage is able to pick two cantrips: one from the general list of cantrips, and one specific to their patron, picked from the patron's cantrip list on their page.
Changeling Mien
Effect: (Nyx cantrip) Method: A few moments' obscurement of one's features.
Druidtouch
Effect: Attuned to nature, the caster is able to make a minor effect on the wilderness: making a flower bloom or change colour, bring a wilted leaf back to life, and so on. Method: Gently holding the targetted piece of nature in a hand.
Fae Path
Effect: (Nyx cantrip) Method: Being unseen.
Impart
Effect: (Facet cantrip) Method: Vocalized communication.
Minor Artifice
Effect: The work of a toymaker or the easily amused, the caster is able to carve a rune into a wooden object no larger than a mouse and make it do a single playful action, oblivious to the world around. This could be to walk across a table, clap its hands together, or sing a song. After one minute, the object returns to solid form. It cannot pull levers or pick up objects. Method: Carving a small rune into an object.
Purify
Effect: Able to pick out a desired core, the caster is able to purify a liquid of contaminents, allowing them to make fresh water from saltwater, remove dirt, debris and poisons from water (will not work on non-water), or remove contaminants (i.e. non-blood) from blood (will not remove disease from the blood). Can do at most a half-litre with each cast. Method: Cupping the liquid's cup or container with both hands, focusing on it intently.
Repair
Effect: Holding a hand over a broken tool, repair it just enough to work until the end of combat or the current scenario. It will break afterwards and cannot be used again on that item until it has been repaired properly. Method: Gripping a broken object, running fingers along the cracks and dents.
Shelter
Effect: (Facet cantrip) Method: An arm aloft to obstruct or shield.
Trick
Effect: The caster is able to create a small arcane trick, such as a shower of sparks, puff of wind, or odd odour; they can also light or snuff out a candle, or briefly create an illusory image or colour on an object that fades after a few moments. Method: A snap of the fingers.
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Dampen
Effect: The caster is able to exert some of the water within them through their hands. Enough to fill a glass, slick a surface or object, create a small puddle, or extinguish a small flame. As the water is exerted from the caster, it cannot be used to survive off of, nor can it be used when the caster is dehydrated. Method: Holding out a hand and focusing, before water will begin to drip from their palm at a steady rate, clean and pure.
Emotion Bridge
Targeted Effect: (Ciren'na cantrip) Method: Making eye contact with a target and holding it while bridging emotions.
Forbear
Effect: (Facet cantrip) Method: Maintained touch by a designated hand.
Inspire
Effect: (Ciren'na cantrip) Method: Giving a rousing speech, long or short, about the task to be done.
Minor Illusion
Effect: (Ciren'na cantrip) Method: A waving of a hand over the desired object; an illusion left in its place.
Radiance
Effect: The caster imbues themselves with the radiant light of the sun, able to emit light from their skin as dim as a candle and as bright as a roaring bonfire, enough to be uncomfortable to look directly at. The effect lasts for up to ten minutes before fading. Cannot be used in complete darkness Method: Putting hands together and drawing from a light source nearby.
Seed Of Chaos
Targeted Effect: (Nyx cantrip) Method: A verbally delivered wishing of, or promise of a curse on the target. It need not be explicit, or even serious, but a promise must be made to be kept.
Thermal Touch
Effect: Able to draw and imbue energy, a caster is able to quickly raise or lower an object in their hands above or below freezing, at their choice. Cannot affect more than a cup's worth of water at a time, or an object larger than a hand. Method: Holding the object in both hands and focusing on drawing out or imbuing energy.
Whisper
Effect: The caster is able to throw a whisper to someone up to 15m (15 blocks) away by locking eyes and mouthing the words. Only the target can hear the message sent, and cannot reply. Method: Locking eyes, mouthing words.
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